Thursday, April 29, 2010

Black Box - The Shaddow as Solid



This slide reinforces the concept of shadow becoming part of the solid its cast from. It has given me ideas on how to incorporate shadows in Crysis Sandbox to add to and complement the structure. The slide also shows how shadows can benefit a structure and a physical space. As in the slide, the objects are quite simple in terms of texture and shape, just like my axonometric designs. But as you can see, simple things can have striking impacts. I’m eager to apply shadows to my axonometric designs to achieve a spectacular structure and spaces within Crysis.

No comments:

Post a Comment